On Sunday, May 22nd, 2016, the STEAM GameChangers set out to P.S. 175 in Rego Park to compete in the annual CC3DP Challenge. They had labored over their game, WorkOut!, for weeks and were satisfied with the presentation.
The team, with members Jaelle Campbell, Jaden Duncan, and Ajani Semple, assembled and completed both challenges for the day, the first being an onsite challenge in which they had to come up with a garbage can that would be more effective than the type we use in New York–it would encourage people to encourage their trash away, get rid of odors, and be attractive and visible. The STEAM GameChangers designed a hoop that had fluorescent lights, a hoop (ever the athletes) to shoot your trash into, and a built-in air freshener every time trash was deposited.
The second half of the Challenge was used for the teams to judge and present their previously built challenge game. As luck would have it, the first time competing GameChangers were the first to present before the judges. They were a little nervous, but they did an excellent job and were well received.
Finally, to close off the competition, there was a Peersuasion portion, in which each of the competitors wrote a review about a game they played and wrote critically. Jaelle Campbell won this portion for her team, winning us bragging rights and $100. She wrote very well, impressing parents, judges, and her coach.
I was so proud of the efforts that the team made–they performed well and worked hard, and truly won.
-Ms. Semple
DIVAS (Digital Interactive Visual Arts Sciences) for Social Justice aims to bridge the digital divide by combining media literacy and cultural awareness along with a vast understanding of technology to encourage young women in under served communities to pursue careers in computer science and new media.
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